Metro 2033 redux upgrade8/26/2023 Like your revolver but wish it could deal with enemies at all ranges? Just bung on a scope, a stock and a foregrip and you've basically got a makeshift carbine. With the added bonus that there's no instant fail system – it might be a tough proposition, but going loud and violent is almost always an option.Īside from stocking up on ammo and medkits you'll want to spend some of those military grade bullets on your weaponry. Like all stealth systems in every game ever, there are moments when the illusion fails, but this is the best version 4A have come up with. Enemies are far more canny here than they were in the original version of Last Light, no longer letting you shuffle past them in seemingly plain sight. Lethal and non-lethal takedowns have been added, so you no longer have to rely on throwing knives or silenced weapons. It's still a little less tight than the very best shooters human enemies do react more naturally to bullet impacts, but it's often quite hard to tell whether you've struck one of the game's mutant enemies or not, in particular the swarming rat-like nosalises.Įxpect a larger arsenal with the weapon attachment system from Last LightĪnother area of combat that's been radically reworked is the stealth system. That feeling of physicality now stretches to the shooting, which has benefited greatly from Last Light's superior impact physics and animations, as well as a more satisfyingly chunky selection of weapons. Harsh light breaks through the clouds and reflects off snowy surfaces and discarded gear, while blast impacts splatter mud across your gas mask's visor – Metro 2033 Redux also comes with Last Light's immersive screen effects, which lends both exploration and brutal gunfights a greater sense of physicality. If your PC can handle Redux's tessellation options (a step too far for my rig) and 4K resolutions, the change is remarkable. Instead the irradiated overland feels alive, dangerous and bleakly beautiful. With the addition of environmental lighting, new weather effects and day night cycles, going upside is no longer a journey into a dull, grey corridor. The original Metro 2033 did a great job of bringing to life Russia's makeshift underground world, but technology limited what 4A could do to make the surface areas come to life. Something that definitely is obvious is the impressive improvement in graphical fidelity in these outdoor locations. It makes for a better paced, less stop-start experience, and though there's no massive new zones to explore, gives veterans something new to look out for. Aside from the fact that you won't be spending nearly as much time looking at loading screens, it's hard to pinpoint where these transitions occur. Many of Metro 2033's smaller levels have been stitched together, or had new areas, often secret hidey-holes containing vital gear and bullets to trade, added in to make them feel more expansive and open. The reworked outdoor section feel like they're from a completely new game Metro 2033 really benefits from the enhanced lighting and environmental effects, which make its grim, ramshackle world feel even more alive. Graphics have been upgraded to 2014 standard, with all the bells and whistles you'd expect from a modern title. The benefits of the upgrade to sequel Metro: Last Light's engine are immediately apparent. Which might be why developer 4A has decided to go back and remaster the entire game with Metro 2033 Redux, reworking both gameplay and visuals in an attempt to provide the ultimate Metro experience. Combat could be a bit wonky, with awkward stealth sections and a lack of satisfying feedback from your weaponry among the few unwelcome blemishes that stood out. It wasn't all sunshine and roses, though. Metro 2033 was a refreshing blast of fetid tunnel air when it came out back in 2010, a well-paced survival shooter with a beautifully realised post-apocalyptic setting.
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